Over the summer I got really interested in video game speed runs. Specifically speed runs of Legend of Zelda games. I had known that this was a thing, but it had never caught my fascination before. Speed running, for those of you not familiar, is when you try to play a game as fast as possible. In many ways this is analogous to high score records in other video games (this is especially true with older arcade games – think of the documentary King of Kong about Donkey Kong players), but since Zelda games don’t have a score, players instead compete to see who can complete the game the fastest. Before I started watching speed runs, I had an impression that the players might be similar to those depicted in the King of Kong movie: obsessed, secretive, and ultra-competitive. But I found something very different.